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Gloomhaven: Jaws of the Lion

Gloomhaven: Jaws of the Lion

2020

Duration :

30-120

No. of Player :

1-4

Age :

14

+

Complexity :

3.56

/ 5

Lower rating means easier to understand

Designer :

Isaac Childres

Type :

Strategy, Thematic

Mechanism :

Action Queue, Action Retrieval, Campaign / Battle Card Driven, Communication Limits, Cooperative Game, Critical Hits and Failures, Deck Construction, Grid Movement, Hand Management, Hexagon Grid, Legacy Game
Line of Sight, Once-Per-Game Abilities, Scenario / Mission / Campaign Game, Simultaneous Action Selection, Solo / Solitaire Game, Variable Player Powers

Description

Gloomhaven: Jaws of the Lion is a standalone game that takes place before the events of Gloomhaven. The game includes four new characters — Valrath Red Guard (tank, crowd control), Inox Hatchet (ranged damage), Human Voidwarden (support, mind-control), and Quatryl Demolitionist (melee damage, obstacle manipulation) — that can also be used in the original Gloomhaven game.

The game also includes 16 monster types (including seven new standard monsters and three new bosses) and a new campaign with 25 scenarios that invites the heroes to investigate a case of mysterious disappearances within the city. Is it the work of Vermlings, or is something far more sinister going on?

Gloomhaven: Jaws of the Lion is aimed at a more casual audience to get people into the gameplay more quickly. All of the hard-to-organize cardboard map tiles have been removed, and instead players will play on the scenario book itself, which features new artwork unique to each scenario. The last barrier to entry — i.e., learning the game — has also been lowered through a simplified rule set and a five-scenario tutorial that will ease new players into the experience.

Disclaimer: Information related to games are from boardgamegeek.com.

Rating is calculated based on public voting thus may change slightly from time to time.

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